concept art is the usage of art to give an idea some substance, giving it a visual representation that the artist desires.
now, used to work with film, design, games, comics, and pretty much anything in-between, conceptualizing the work is a very important part of the design process for many aspects of design.
the style of concept art depends completely on the artist who is working on the artwork itself.
while some may prefer to do a brief version on paper then move onto digital mediums such as illustrator or photoshop, etc..
others prefer to got for a wholly physical sense, with pencil based artwork or even oil based paints
the artist has to do a bunch of deferent designs of the initial idea so that his superiors, or himself can decide which they like best, or in most cases, which aspects work best, then work from those on a new set.
once the design has been chosen, the artis could then change some slight pieces, and create smaller changes, or they can just move onto the main conceptual part of the work, where they add more definition, (e.g. colour, shading, textures.)
if everything goes right they are left with from one to a couple of finished images, for the employer, or themselves to chose from.
artists and their work.
Ryan Church
Ryan church was born in 1971 in california who graduated from the art center college of design in california.
he is a concept artist who has done work for such sci-fi icons as star trek and star wars.
leaving him with an impressive selection of work behind him, (in fact he was one the first person who's online portfolio was in google search results, and not through some proxy site)
leaving him with an impressive selection of work behind him, (in fact he was one the first person who's online portfolio was in google search results, and not through some proxy site)
his work
this piece of artwork is some sort of ship flying above a baren landscape, it's extremely jagged and alien looking and due to this it looks very threatening and destructive(not something you'd invite to a birthday party.)
it has a very delicate looking structure with the base of the ship (before what i would asume is the tail) is a mass of thin and jagged pieces of metal and wires. but though delicate looking it definitely gives of a very threatening look once again.
it does subtract from the empty looking landscape as it becomes the center of attention.
from what i can tell, this is created using a digital editing piece of software such as photoshop. or possibly a 3d modeling piece of software.
this image, again ins very threatening, but this time its accompanied by a black and red colour scheme, with what i can assume is a window looking onto a normal city (by human standards anyway)
the interior however is anything but normal, again it has a massive emphasis on jagged and sharp parts, even the thing that i assume is a creature on the right of the image is a foreign and jagged shaped creature, with its tail absolutely coated in sharp looking spikes and spines that run down it.
along with the interface that is completely foreign by any earth standard i can safely assume that this is the interior of an alien ship/building.
although it's very definitive, i dont think it was probably done in a 3d imaging software, assumingly it was done in a program similar to photoshop for its visual editing benefits.
this, well, is the star ship enterprise (based on the orignal series version) but for the sake of examining it i will pretend i do not know it.
it is flying through a incredibly detailed stretch of space that appears to be coated in clouds and uniqueness.
the design is very sleek and appealing, in comparison to the other images i dont think it has a threatening feeling, possibly a foreign one, or more so a futuristic one.
it has a very appealing and bright (all tough dark) colour scheme, thanks to the way the lighting hits it and the glaze that it casts upon the base from a second light source.
again, this looks like it was created using a software such as photoshop or illustrator. it's very likely that the background was either found and edited, or created separately.
which in my opinion was better for it, as it doesn't leave it under designed as it may have been if done together.
again, this looks like it was created using a software such as photoshop or illustrator. it's very likely that the background was either found and edited, or created separately.
which in my opinion was better for it, as it doesn't leave it under designed as it may have been if done together.
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Chris foss
Chris Foss is a british born artist/ science fiction illustrator, born in 1946 in the channel islands
his work was done entirely by hand, not being able to utilize any sort of digital apparatus.
his work being some of the first visual interpretations of a sci-fi style, has pioneered the style of ships of vast, unfathomable size and varieties of space interpretations.
bizarrely, he wasn't/isn't an avid fan of science fiction and thus he didn't read the books that he illustrated for, he just used his imagination.
here the scene is painted very clearly, a ship/shuttle is flying through an alien planet filled with a strange accompaniment of rock structures. some of which have even stranger structures atop them as they petrude from the already bizarre landscape, much more straight and controlled they seem as if they are definitely "man"made.
the colour scheme is a strange concoction of dark blues, pale greens and reddish browns. all layered against each other.
this is quite impressive as its entirely done by hand.
here we have a ship of presumably unfathomable size flying above a violent ocean with a lighthouse in the foreground, and judging by the fog/fade on the far end of the ship i would assume that it is either incredibly long or just very far away.
allthough together they two wouldn't seem that large if they were together, the fact that the fade is on the ship shows the very size of it to be gargantuant. (i used my word of the day)